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Necrofantasia Necrofantasy

MIDITrail playing the mashup of Necrofantasia and Necrofantasy

MIDITrail
Developer yknk
Currrent Status Inactive
License Type Open Source
Platform Windows 2000/XP/Vista/7/8/8.1, Mac OSX, iOS
Release date 2th June 2010
CPU Architecture x86, x64, ARM (iOS)
Current version 1.2.1b
MIDITrail is 3D MIDI dataset visualizer that was made to listen to your MIDIs and view them in 3D. It is currently a project on Sourceforge Japan. It uses the DirectX engine to display 3D visuals on Windows, and uses Macintosh itself to display 3D visuals on a Mac. MIDITrail isn't designed to run on older computers such as PowerPC-based machines.

Depending on one's computer specifications, the notes may not show up if you load a certain MIDI with a whole bunch of notes beyond your computer's limits. MIDITrail uses up graphics memory, as well as primitives and vertexes in your graphics card. Not recommended for standard computers as it will crash and skyrockets RAM usage upon loading the MIDI. MIDITrail is now 64-bit as of February 2014. 

Latest version: 1.2.1b

Version history: Can be found here

Max notes: ~500 Million (Limited)

Pros and ConsEdit

Pros

  • 3D Visualization
  • 64-bit as of February 2014
  • Can pass crash points faster than Synthesia and Piano From Above

Cons

  • Crashes with VirtualMIDISynth. (works fine with BASSMIDI and fixed in VirtualMIDISynth 2.x beta)
    • MIDITrail doesn't crash with older version of VirtualMIDISynth under Windows 8/8.1/10
  • A powerful GPU can be needed for larger MIDIs to play and get rendered properly
  • Visuals can only be rendered at preset resolutions (may be a pro for recording)
  • MIDI loading can take a long time
  • The Audio slowdowns at very short notes spamming, especially on bigger MIDIs
  • Can be buggy 

Graphics Card Comparison for MIDITrail (Piano Roll Rain/Rain 2D)Edit

Graphic Card MIDITrail Starts 0-750.000 notes 750k-2/3 Million 2/3-8.3 Million +8.3 Million
ATI/AMD Radeon HD (DX10/11 cards) Yes Shows the notes Shows the notes (Only the piano is rendered with 4600 series**) Only the piano is rendered (crash with 4600 series**) Only the piano is rendered
ATI/AMD Radeon (DX9 cards) Yes Shows the notes Crashes Unknown Unknown
ATI/AMD Radeon (DX8/8.1 cards) The display driver crashes Unknown Unknown Unknown Unknown
ATI Rage 128/Mobility M1 (DX6.1 cards) It starts, but with many graphical glitches Corrupted graphics Corrupted graphics Corrupted graphics Corrupted graphics

nVidia GeForce 8 and later (DX10/11, PhysX Support)*

Yes Shows the notes Shows the notes Shows the notes Only the piano is rendered
nVidia GeForce 6/7 Series (DX9, No PhysX Support) Yes Shows the notes Crashes Unknown Unknown
nVidia GeForce FX (No Full DX 9 Support) Yes - - - -
nVidia GeForce 2/4MX (DX 7) Unknown Unknown Unknown Unknown Unknown
Intel Extreme Graphics I/II (i82845G/i8285XGM/i82865G) (DX 7, DX8.1 on the 845G) Yes It starts, but is only showing the stars (Works fine with the 845G) It starts, but is only showing the stars (Only the piano is rendered in the 845G) Crash and BSoD (Only the piano is rendered in the 845G) Hangs
Intel GMA (900/950, 3xxx)(No Full DX 7/8/9 Support) Yes Only Stars shown Only Stars shown

Only Stars shown

Only Stars shown
Intel GMA (X3xxx, X4500/HD/MHD, HD) Yes Shows the notes Crashes Unknown Unknown
Intel HD (Celeron/Pentium/2xxx/3xxx/4xxx) Yes Shows the notes Only the piano is rendered Only the piano is rendered Only the piano is rendered
VIA/S3G DeltaChrome IGP Yes Shows the notes Only the piano is rendered The PC crashes in a hang Unknown
ATI/AMD + nVidia/AEGIA card for physics Yes Shows the notes Shows the notes Unknown Unknown

* = Retro's 760 has been able to load 10 million but at around 30-40fps. ** = Tested with an AMD Athlon(tm) 64 X2 Dual Core Processor 5000 series(Piano Rain 2D worked only for the others: Direct3D dies(from 750k to (at least) 2.7 million(it was able to run TSMB2 the destroyer 2.7 mill.mid(only with 2D Piano Rain(Otherwise it crash after 30 seconds of no response))

MIDITrail PNG

Various modes of MIDITrail: 1. Piano Roll Rain 2. Piano Roll Rain 2D 3. Piano Roll 2D 4. Piano Roll 3D

Special blackers Edit

If you reach the lag, you will score notes bigger than normal version

Lag (Show in another function)

Layers fixes notes Color (Piano from above and MIDITrail (Other blackers))
1 The F to A#/Bb turns into F#/Gb to B and B (From below) to E turns into C to F. Adds C#/Db, F#/Gb, A#/Bb to another and long in large SoundFont before huge lag. Red
2 Adds nuclear crash and *C#/Db, F#/Gb, A#/Bb to before huge lag*. Teal
3 Add perspective crash, nuclear crash, and huge lag. Green
4 Add diagonal SoundFont. Light blue
5 Add unstoppable SoundFont to D#4/Eb4 in huge lag. Yellow
6 Fixes from G#0/Ab0 to D8 into C-1 to G9. Plum (Dark pink)
7 Deja vu in notelist and add nuclear crash, too. Orange
8 Deja vu in first layer Indigo
9 Yet deja vu in notelist and add perspective crash. Turquoise
10 Nothing LOL This is piano or percussion instrument in configuration. Black
11 Another deja vu in notelist. Pink
12 Yet add nuclear crash. Blue
13 Another add nuclear crash. On the prototype track. Brown
14 Add huge lag to note B Purple
15 Deja vu in ref B Bright green
16 Deja vu in ref B, too. Gold

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